[Insight-users] How can I triangulate or polygonalize a 3D point set data ?

Cem DEMiRKIR cdemirkir at gmail.com
Fri Sep 22 16:21:02 EDT 2006


Hi everyone,
    I have 3D points data and their corresponding texture values and their
constraint edges, i.e. boundary points which construct the edges and holes.
I'd like to triangulate these 3D points to produce a polygonal mesh
structure by using the constrained edges information. Is there an algorithm
in ITK to do this ? and Also if this operation is possible How can transfer
this mesh structure to vtk to visualize it ? and the last one How can I save
it in a common 3D data format such as *.obj ?
 
 
    Thanks for your interest in advance
    Good jobs to all community members
    Sincerely
    Cem DEMiRKIR
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