[Insight-users] Speed: Is this the right way?
Koen Vermeer
koen at vermeer.tv
Tue Oct 28 10:49:53 EDT 2008
Hi,
I'm just doing some tests to see if ITK is feasible for my projects. As
one of the tests, I tried to do binary dilation of a 3D volume. The code
I use is shown below. Given that I'm new to ITK, I was wondering if this
is the right way to do the dilation. The speed is not bad, but I'd like
it to be faster.
typedef itk::Image<unsigned char,3> ImageType;
ImageType::Pointer BinaryDilate( ImageType::Pointer image )
{
typedef unsigned char PixelType;
typedef itk::BinaryBallStructuringElement< PixelType, 3 > SEType;
typedef itk::BinaryDilateImageFilter< ImageType, ImageType, SEType >
DilateFilterType;
DilateFilterType::Pointer binaryDilate = DilateFilterType::New();
SEType sE;
sE.SetRadius( 2 );
sE.CreateStructuringElement();
binaryDilate->SetKernel( sE );
binaryDilate->SetInput( image );
binaryDilate->SetDilateValue( 1 );
ImageType::Pointer imout = binaryDilate->GetOutput();
imout->Update();
return imout;
}
Thanks for any comments!
Best,
Koen
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