[Insight-users] itk marchingcubes
Frank Miller
frankmiller at jhmi.edu
Wed Sep 8 12:24:41 EDT 2010
I think the problem you are experiencing is the result of a bug in the
itk::BinaryMask3DMeshSource. It has a hard coded assumption that the
image is axis-aligned. Try setting the orientation of the input image to
the identity. Something like this.
ImageType::DirectionType direction;
direction.SetIdentity();
pImage->DisconnectPipeline();
pImage->SetDirection( direction );
The mesh coordinates should then line up with the "un-oriented" image.
Frank
On Mon, 2010-09-06 at 08:48 +0800, 陈广宇 wrote:
> Hi all,
>
>
> I tried to use itk::BinaryMask3DMeshSource to extract a mesh
> from images just like what the example did.
> But I found that the output mesh points' coordinates were totally
> changed, I want it to keep the original coordinates,
> so that I can display it with other meshs extracted from same source.
>
>
> Anyone have any ideas?
>
> Thanks!
>
>
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