[Insight-users] DeformableModel SimplexMesh self-intersecting and decimation
Kiunke, Sebastian
Sebastian.Kiunke at medizin.uni-leipzig.de
Thu May 24 06:13:27 EDT 2012
Hallo again,
i wrote a few days ago, that some Normals of my SimplexMesh are flipped and i still have no clue why. I used the ComputeNormal function of itk::SimplexMesh and i calculated it 2 times myself like written in delingette'99 and the standard way with cross-produkt.
Apart from that i have another question. When i use a model as inital mesh for deformation, then the surface has some parts where it is slightly concave. My Problem here is, that when i deform the surface along the normals, it can happen that the surface self-intersects at these parts. Is the an opportunity to solve this problem? A Class that detects self-intersections or that can decimate the SimplexMesh? Or anything in literature to solve this problem, i didn't found something interesting yet.
When i decimate the triangulated SimplexMesh in vtk via decimatePro or QuadricDecimation, it doesent solve the problem and the mesh looks inordinate in relation to the size of the cells.
Sebastian
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