Nightly : BackFace/Frontface bug ?
    Bill Lorensen 
    wlorens1 at nycap.rr.com
       
    Thu Oct  7 22:12:31 EDT 1999
    
    
  
John,
         I think its an OpenGL thing, unless someone out there knows how to do it.
Bill
At 01:36 AM 10/8/99 +0100, John Biddiscombe wrote:
>Dear vtk'ers
>
>Nightly release
>
>When an actor has rendering = surface, backface and frontface culling work
>as expected. When rendering = wireframe, no culling occurs (either front or
>back).
>
>Not sure if this is a bug or an OpenGL "feature", but I don't see why
>culling shouldn't work in wireframe mode.
>
>This bug has not appeared overnight, but I wasn't sure about it before....
>
>John B
>(apologies if this isn't a bug).
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