[vtkusers] Visual SGI 320 + Windows 2000, anyone ?
David Gobbi
dgobbi at irus.rri.on.ca
Tue Apr 10 20:57:15 EDT 2001
Hi Sebastien,
Our SGI 320 doesn't have any rendering problems. We're running
Win2000 SP1 with all of the most recent drivers & patches from
http://support.sgi.com
We've also applied the BIOS upgrade (we did this just before installing
Win2000)
Actually there is one small rendering problem, in that sometimes
a small artifact is created if the cursor is in motion over a scene
that is being rendered. This is probably because we aren't using
overlay planes.
We have Cobalt Chip Set A4, Driver 5.2.3,
24 Bit Depth, 8 bit Stencil
No Overlay Planes
Back Buffers
SwapBuffer on VerticalRetrace
Hardware Display Lists
Mixed-Mode Rendering
1600x1200
True Color
52MB Additional Memory
- David
--
David Gobbi, MSc dgobbi at irus.rri.on.ca
Advanced Imaging Research Group
Robarts Research Institute, University of Western Ontario
On Tue, 10 Apr 2001, Sebastien BARRE wrote:
> Hi
>
> I've just upgraded my SGI 320 to Windows 2000 SP1 + SGI SSK.
>
> I'm experiencing the following (and very annoying) problem :
> All images looks as if the horizontal pixels were duplicated when
> "backbuffer" is on :)
> sadly, rendering is 6 to 7 times slower when it's off :(
>
> My settings : Display Properties -> Parameters -> Advanced -> Silicon
> Graphics Settings -> Properties
>
> Graphics:
> Depth / Stencil : 24 bit depth, 8 bit stencil
> Overlay planes : Single-buffered
> Use back buffer : On
>
> Changing the depth/stencil to either "16 bits" or "none", and overlay
> planes to "double buffer" or "none" does not change anything : back buffer
> is the only settings that actually remove the artefact (but the rendering
> cost in unacceptable).
>
> Memory:
> 1280x1024, True Color, Additional mem : 96 MB
>
> Advanced:
> Apply Swapbuffer on Vertical retrace only : On
> Enable Hardware Display list : On
> Enhance Mixed-mode rendering : On
>
> Thanks
>
>
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