[vtkusers] Need a fast way to identify pixels
    Erik Sobel 
    erik.sobel at alphatech.com
       
    Wed Oct  3 10:57:01 EDT 2001
    
    
  
Does anyone know of a FAST way to identify the actor under a particular 
RenderWindow pixel.
I am currently using renderer->PickProp(x,y) but it is too slow.
I have speedy access to the window's z-buffer with...
renderer->GetRenderWindow()->GetZbufferData().
Is there anyway to get a pointer to a buffer that identifies the actor 
under each pixel in a similar way?
Thanks,
Erik
    
    
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