[vtkusers] vtk3dsImporter and scaling
    JGuitars at aol.com 
    JGuitars at aol.com
       
    Thu Oct 11 10:40:56 EDT 2001
    
    
  
Hi!
I'm having an immense amount of difficulty scaling my imported 3ds models 
using vtkTransform within MFC. My program reads 2 models into the Renderer, 
and I need to scale the actual model(s) themselves. I've been through every 
example within vtkTransform and vtkTransformCollection (and others)...finding 
similar operations (scaling the actual model, etc) using other importers 
OTHER than the 3ds Importer. From what I've seen in the examples I've looked 
at, It just a simple matter of inserting the output into a transform pipeline 
as in:
vtkTransform *transform = vtkTransform::New();
transform->SetInput(My3dsModel->GetOutput);
This obviously does not work, nor anything else I've tried. I do not see any 
clear
way of introducing a transform upon a 3ds model. Does anyone have any ideas?
Thank you in advance!
T Jennings
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