[vtkusers] Looking for fast 3d volume handle, object counter
    Donna Hanlon 
    donna at v1.wustl.edu
       
    Fri Aug 16 13:30:42 EDT 2002
    
    
  
Does anyone know where I can find code that counts the number of
topological errors in a binary 3d volume (including reporting the number
of objects)?  We have some home-grown code that does this, but it's too
slow.  After hunting around the archives and source tree, I couldn't
find anything that checks volume topology, although
vtkImageSeedConnectivity.cxx looks like it would do much of the work.
    
    
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