[vtkusers] multiple actor/renderer pairs connectable to single mapper?
    Roland Schwarz 
    roland.schwarz at chello.at
       
    Thu Mar 14 08:45:49 EST 2002
    
    
  
I am plannig to use MFC with VTK, and I am wondering whether it is *correct*
to have multiple actors that belong to different renderwindows  added to a
single mapper.
As I digged into the mail archive I found a somewhat dated statement:
Miller, James wrote on Monday, November 08, 1999 11:36 AM
>The safest thing to do is to use a separate mapper/actor/texture for each
render window.  The
>mappers/actors/textures don't store too much information themselves (the
data is kept in the data
>set), so there is not too much overhead involved.
Is this still true, or have things changed in vtk 4.0 times?
If I need to have mapper/actor/renderwindow aggregates may I connect
multiple mappers to a single dataset?
So much questions....
hopefully someone can give me a hint.
Thank you,
Roland
    
    
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