[vtkusers] Overlay Roads onto Terrain
    David.Pont at ForestResearch.co.nz 
    David.Pont at ForestResearch.co.nz
       
    Wed Nov 27 14:41:22 EST 2002
    
    
  
I have succesfully created a triagle mesh using vtkDelaynay for my
terrain(actor) and I created my roads(actor) using vtkPolyLine.  At some
points the roads bisect the terrain. What I would like is the roads to lay
on the triangle "cells?" that form my terrain.
Hi Kelly,
  If your problem is coincident lines /  polygons, take a look at
vtkMapper->SetResolveCoincidentTopologyToShiftZBuffer et al.
regards
   Dave Pont
|--------+--------------------------------->
|        |          "Kelly R."             |
|        |          <prvtacct at hotmail.com> |
|        |          Sent by:               |
|        |          vtkusers-admin at public.k|
|        |          itware.com             |
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|        |          28/11/2002 04:30       |
|        |                                 |
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  |                                                                                                            |
  |      To:     vtkusers at public.kitware.com                                                                   |
  |      cc:                                                                                                   |
  |      Subject:     [vtkusers] Overlay Roads onto Terrain                                                    |
  >------------------------------------------------------------------------------------------------------------|
Hello,
I am new to vtk and need some help getting started.
I have succesfully created a triagle mesh using vtkDelaynay for my
terrain(actor) and I created my roads(actor) using vtkPolyLine.  At some
points the roads bisect the terrain. What I would like is the roads to lay
on the triangle "cells?" that form my terrain.
Can anyone help?
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