[vtkusers] Translation and scaling
    Paul Tait 
    paul at opes.com.au
       
    Sun Dec 21 23:58:44 EST 2003
    
    
  
Hi All
Well my last post didn't get any takers so I'll try a different tack
my data has the following range
Bounds:
Xmin,Xmax: (545700, 549900)
Ymin,Ymax: (9.96e+006, 9.9656e+006)
Zmin,Zmax: (-6138, -5455)
I would like to translate (I think thats the correct term) the data so that
it sits around the 0,0,0 origin. I need this so when I Scale() my data in
the Z axis it increases uniformly above and below the origin and gives me an
exagerrated or bumpier surface
I'm trying
float bounds[6];
Threed->GetBounds(bounds);
vtkTransform *trans = vtkTransform::New();
trans->Translate(-(bounds[0] + (bounds[1] - bounds[0]) / 2),
                            -(bounds[2] + (bounds[3] - bounds[3]) / 2),
                            -(bounds[4] + (bounds[5] - bounds[4]) / 2));
prop->SetUserTransform(trans);
I've also tried
prop->AddPosition(-(bounds[0] + (bounds[1] - bounds[0]) / 2),
                             -(bounds[2] + (bounds[3] - bounds[3]) / 2),
                             -(bounds[4] + (bounds[5] - bounds[4]) / 2));
but I'm not getting the same effect as I used to when I adjusted my source
data before adding it to the various vtk objects I use
Thanks Paul
    
    
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