[vtkusers] ImagePlaneWidget
    Charl P. Botha 
    c.p.botha at its.tudelft.nl
       
    Wed Mar 26 17:44:01 EST 2003
    
    
  
On Wed, Mar 26, 2003 at 03:16:50PM -0600, John Hunter wrote:
> I am working with the ImagePlaneWidget.py example and would like to
> modify it to include 3 observer windows that show the X, Y, and Z
> planes head on.  I am less interested in the logistics of the GUI
> windows, than in what the proper VTK entities are that I should be
> using so that changes in the position vtk.vtkImagePlaneWidget are
> reflected in the slice windows.  Pointers to examples or suggestions
> are welcome.
1. This is not the easiest of VTK exercises.  Think.
2. Since VTK doesn't use shared textures yet, use
IPW->GetTexture()->GetInput() as the input to your own texture.
3. Use the IPW planesource and reslice output to create an orthogonal plane
of your own.  Also make use of a similar TextureMapToPlane.
4. Connect observers to the interaction/endinteraction events of the IPW in
order to keep your ortho pipelines up to date.
5. This is just a suggestion. :)
Good luck,
Charl
-- 
charl p. botha http://cpbotha.net/ http://visualisation.tudelft.nl/
    
    
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