[vtkusers] volume rendering of matrices?
    Fredrik Karlsson 
    freka586 at student.liu.se
       
    Mon May 19 03:40:08 EDT 2003
    
    
  
Hi all!
I have a current C/OpenGL app. that results in a 64x64 array that I render using OpenGL.
Now I would like to move my app. to 3D by calculating a 64x64x64 grid. The problem is that I do not
have the time to write a volume renderer that displays my grid. 
Since I have some previous experience with VTK I thought I might give it a go!
When I previously used VTK I did all the calculations in VTK, or loaded a previously created volume and rendered it. Now I have a 64^3 array that I calculate for each frame (actually it is currently a 1D-array for speed purposes, so if that can be done as well it would be nice!). 
To get to the point:
* How do I best connect my 64^3 array to VTK? Any other things I should consider?
Since the data in the volume changes for each frame I cannot simply output my volume to a file and load that into VTK (unless I do that every frame, but that seems awkward...)
Do you have any suggestions?
Thanks in advance
Fredrik Karlsson
    
    
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