[vtkusers] UserTransform?
    Andrew Dolgert 
    ajd27 at cornell.edu
       
    Fri Sep 12 16:15:28 EDT 2003
    
    
  
Hi Tim,
You are correct that the UserTransform is applied after the
PerspectiveTransform, but it is post-multiplied, so the transformation
pipeline looks like this:  v_screen = M_perspective * M_user * M_view *
v_world.  If you want to move points for one object in the scene, you
can use vtkActor's position and orientation or, as you have done,
transform points directly.
- Drew
    
    
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