[vtkusers] MakeCurrent Problems with .NET
    Drew Skillman 
    drew at oregon3d.com
       
    Mon Jun  7 12:44:26 EDT 2004
    
    
  
Hi Ingo,
I'm afraid that we only have a single-threaded version of the app in Visual Studio 6 (our version works fine).  The people converting it to multi-threaded .NET are having the problems, and we've been taking advice from the list here and passing it on to them.  We actually don't even have a copy of .NET, which is probably a good thing for our sanity, but it means we can't easily put together a sample which replicates the problem.
Currently, our code is still a little buggy, but the makeCurrent failed error hasn't shown up in a while.
Drew
-----Original Message-----
From: de Boer Ingo [mailto:I.deBoer at polytec.de]
Sent: Monday, June 07, 2004 6:02 AM
To: Drew Skillman; vtkusers at vtk.org
Subject: RE: [vtkusers] MakeCurrent Problems with .NET
Hi,
I've tried that. But I still get the faile MakeCurrent message :(
Do you have a small sample on that ?
greets
  Ingo
---
Dr.-Ing. Ingo H. de Boer
Polytec GmbH
Polytec-Platz 1-7, 76337 Waldbronn, Germany
phone: ++49 7243 604 106
fax  : ++49 7243 604 255
 
> Thanks Drew and Ingo for these suggestions.
> 
> We were able to fix the problem by calling
> 
> wglMakeCurrent(NULL, NULL) after every occurence of 
> renWin->Render(); in our code, as you suggested.  So far, 
> things seem to be working okay (not too slow), but we'll see.
> 
    
    
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