[vtkusers] Switch off bounding box
    Paul Tait - OPES 
    Paul at opes.com.au
       
    Fri Jul 28 00:58:03 EDT 2006
    
    
  
In my mainline I do this
	pickCmd = vtkCallbackCommand::New();
	pickCmd->SetCallback(Fpm3D::PickCells);
	pickCmd->SetClientData(this);
	this->Interactor->AddObserver(vtkCommand::EndPickEvent, pickCmd);
In my pick function I do this
// static
void Fpm3D::PickCells(vtkObject *caller, unsigned long eid, void
*clientdata, void *calldata)
	// switch off bounding box
	vtkInteractorStyle *ptr;
	if (ptr =
vtkInteractorStyle::SafeDownCast(fpm3d->Interactor->GetInteractorStyle())) {
		ptr->HighlightProp(NULL);
	}
BUT the bounding box stays on. Its been asked many times before in the NG
why doesn't it work?
Thanks Paul Tait
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