[vtkusers] Static positioned actor
    Doug Sheahan 
    doug.sheahan at gmail.com
       
    Fri Nov 10 23:39:25 EST 2006
    
    
  
Hi,  I am trying to create a scene where I have a model in the center of
view that can be rotated about with the camera (currently using a
vtkRenderWindowInteractor) but I want to have a floor plane that stay
constant.  Is there a way to remove an actor from the interactor's control
or to apply a reverse transform on the object?
Thanks
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