[vtkusers] Problem with vtkRenderWindowInteractor with more	than one widget
    Kenneth Evans 
    evans at aps.anl.gov
       
    Thu May 22 12:43:42 EDT 2008
    
    
  
I didn't get any replies, so I am resubmitting this.
        -Ken
-----Original Message-----
From: vtkusers-bounces at vtk.org [mailto:vtkusers-bounces at vtk.org] On Behalf
Of Kenneth Evans
Sent: Tuesday, May 13, 2008 2:53 PM
To: vtkusers at vtk.org
Subject: [vtkusers] Problem with vtkRenderWindowInteractor with more than
one widget
Hi,
I would like to use vtkRenderWindowInteractorwith more than one widget.
Attached is an example that is like cone6.py but with a sphere added.  The
problem is that if I type "i" in the window, it only toggles the
vtkBoxWidget on the cone and not on the sphere.
In contrast, if I type "p" on either the cone or the sphere, it draws the
pick box about that one --- the behavior I would think one would want.
Is this a shortcoming of the vtkRenderWindowInteractor or am I doing
something wrong?  It would be nice to be able to make a vtk3DWidget-type
widget appear and disappear independently on _any_ so-equiped object in the
scene.
Is there a way around it?  (I would like to use this in Python or Java, so
inheritance is not the way to go.  The fact that it happens in C++ indicates
it is in the implementation, not in the wrappers.
Thanks,
	-Ken
    
    
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