[vtkusers] How to generate a plane from three arbitrary points
    David Gobbi 
    david.gobbi at gmail.com
       
    Fri Jul  8 12:34:49 EDT 2011
    
    
  
Hi Xiaopeng,
Use vtkTriangle::ComputeNormal() to compute the plane normal.
Then use the first point as the Origin of the plane.
 - David
On Fri, Jul 8, 2011 at 10:29 AM, Xiaopeng Yang <yxp233 at postech.ac.kr> wrote:
> Hi,
>
>
>
> Is there any class or method to generate a vtk plane from three arbitrary
> points?
>
>
>
> Thanks,
>
> Xiaopeng
    
    
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