[vtkusers] Using HLAPI-Callbacks (haptic stuff) inside a vtkInteractorStyle class
    Ralf Denhof 
    ralf.denhof at gmx.de
       
    Thu May 26 07:56:03 EDT 2011
    
    
  
Hello together,
I try to write some classes to connect the VTK with the HLAPI by 
Sensable. To do this, I implemented inherited classes of 
vtkOpenGLPolyDataMapper, vtkOpenGLProperty and 
vtkRenderWindowInteractorStyle. Inside the InteractorStyle-class I want 
to use callback routines for the HLAPI. The signature of one of these 
callbacks is "void HLCALLBACK MoveProxyCallback(HLenum event, HLuint o, 
HLenum t, HLcache* c, void* objectPointer)". If I add a callback by 
"hlAddEventCallback(HL_EVENT_MOTION, HL_OBJECT_ANY, HL_CLIENT_THREAD,
      MoveProxyCallback, NULL)", it is never called on runtime.
I hope this question is not "off-topic" in this list. Has anybody tried 
to integrate the HLAPI in VTK and can give me further information?
Best regards
Ralf Denhof
    
    
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