[vtkusers] Cut volume with freehand curve
    qwcbeyond 
    340181048 at qq.com
       
    Thu Mar 29 21:27:02 EDT 2012
    
    
  
I found an  inefficient way  to work out it : let every voxel in volume use
the vtkPolygon::PointInPolygon method  to check if it is in the polygon. But
it seems very slow.
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