[vtkusers] COncave solid mesh
    oelmas 
    oelmas at gmail.com
       
    Wed Nov 27 09:43:54 EST 2013
    
    
  
 Is there any method to create *concave mesh* (tetra triangulation)  to fill
like at this example
http://www.vtk.org/Wiki/VTK/Examples/Cxx/Modelling/Delaunay3D It has to be
CONCAVE because object has to be remain details. AS in the example it is
convex  hull makes object  (bunny) to mess . But I want to object same as in
the 1.st view, but its in filled (solid).
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