[vtkusers] no crystal eye (quand_buffer) stereo with Qt5 / VTK 6.1	/ Nvidia
    Jean-Luc Szpyrka 
    Jean-Luc.Szpyrka at inria.fr
       
    Mon Dec 22 07:02:49 EST 2014
    
    
  
 Hi  all,
 I am dealing with stereo rendering pb on VTK6 and Qt5.
 The attached code sample correctly displays stereo rendering 
 (quad_buffer/crystal eyes, but also other stereo types e.g horizontal_split
 or anaglyph) when compiled with QT4. It works with VTK6.0 and VTK6.1
 The same code compiled with QT5 (5.3) and VTK6.1 does not render
 quad_buffer stereo (anaglyph and horizontal_split stereo are OK).
 The host runs FedoraCore20, with the distrib version of Nvidia drivers
 (331-39-2).  Both binaries are linked with the same opengl dirvers.
 It is a known issue with quand_buffer rendering with VTK6.1 and QT5? 
 Or…. what did I wrong ? 
 Here is the code:
-- 
Jean-luc.Szpyrka at inria.fr <mailto:Jean-luc.Szpyrka at inria.fr>                                                             Tel: (33/0) 4 92 38 79 69
INRIA - 2004 route des lucioles - BP 93 - 06902  SOPHIA-ANTIPOLIS cedex (France)    
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