[vtkusers] Visualizing normal vectors
    Andaharoo 
    Andx_roo at live.com
       
    Tue Dec 18 20:37:04 EST 2018
    
    
  
I'd recommend using vtkOpenGLGlyph3DMapper instead. Much faster, assuming you
have some gpu. Just make sure the normal array/orientation array is in the
input polyData's point data.
IE:
polyData->GetPointData()->AddArray(your normal array)
Then just specify the array the mapper should use with
SetOrientationArray(your arrays name here). It will then search for the
array in the input polydata. I frequently use this to draw thousands of
oriented arrows with VTK.
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