ITK  6.0.0
Insight Toolkit
Examples/Filtering/SurfaceExtraction.cxx
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*
* Copyright NumFOCUS
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
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* https://www.apache.org/licenses/LICENSE-2.0.txt
*
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*=========================================================================*/
// Software Guide : BeginLatex
//
// Surface extraction has attracted continuous interest since the early days
// of image analysis, especially in the context of medical applications.
// Although it is commonly associated with image segmentation, surface
// extraction is not in itself a segmentation technique, instead it is a
// transformation that changes the way a segmentation is represented. In its
// most common form, isosurface extraction is the equivalent of image
// thresholding followed by surface extraction.
//
// Probably the most widely known method of surface extraction is the
// \emph{Marching Cubes} algorithm~\cite{MarchingCubes}. Although it has been
// followed by a number of variants~\cite{VTKBook}, Marching Cubes has become
// an icon in medical image processing. The following example illustrates how
// to perform surface extraction in ITK using an algorithm similar to
// Marching Cubes~\footnote{Note that the Marching Cubes algorithm is covered
// by a patent that expired on June 5th 2005.}.
//
// Software Guide : EndLatex
// Software Guide : BeginLatex
//
// The representation of unstructured data in ITK is done with
// the \doxygen{Mesh}. This class enables us to represent $N$-Dimensional
// grids of varied topology. It is natural for the filter that extracts
// surfaces from an image to produce a mesh as its output.
//
// We initiate our example by including the header files of the surface
// extraction filter, the image and the mesh.
//
// \index{Marching Cubes}
// \index{Isosurface extraction!Mesh}
// \index{BinaryMask3DMeshSource!Header}
// \index{Mesh!Isosurface extraction}
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
#include "itkImage.h"
// Software Guide : EndCodeSnippet
int
main(int argc, char * argv[])
{
if (argc < 3)
{
std::cerr << "Usage: IsoSurfaceExtraction inputImageFile objectValue "
<< std::endl;
return EXIT_FAILURE;
}
// Software Guide : BeginLatex
//
// We define then the pixel type and dimension of the image from which we
// are going to extract the surface.
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
constexpr unsigned int Dimension = 3;
using PixelType = unsigned char;
// Software Guide : EndCodeSnippet
// Software Guide : BeginLatex
//
// With the same image type we instantiate the type of an ImageFileReader
// and construct one with the purpose of reading in the input image.
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
using ReaderType = itk::ImageFileReader<ImageType>;
auto reader = ReaderType::New();
reader->SetFileName(argv[1]);
// Software Guide : EndCodeSnippet
try
{
reader->Update();
}
catch (const itk::ExceptionObject & exp)
{
std::cerr << "Exception thrown while reading the input file "
<< std::endl;
std::cerr << exp << std::endl;
return EXIT_FAILURE;
}
// Software Guide : BeginLatex
//
// The type of the \doxygen{Mesh} is instantiated by specifying the type to
// be associated with the pixel value of the Mesh nodes. This particular
// pixel type happens to be irrelevant for the purpose of extracting the
// surface.
//
// \index{BinaryMask3DMeshSource!Instantiation}
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
using MeshType = itk::Mesh<double>;
// Software Guide : EndCodeSnippet
// Software Guide : BeginLatex
//
// Having declared the Image and Mesh types we can now instantiate the
// surface extraction filter, and construct one by invoking its \code{New()}
// method.
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
auto meshSource = MeshSourceType::New();
// Software Guide : EndCodeSnippet
// Software Guide : BeginLatex
//
// In this example, the pixel value associated with the object
// to be extracted is read from the command line arguments and it is passed
// to the filter by using the \code{SetObjectValue()} method. Note that this
// is different from the traditional isovalue used in the Marching Cubes
// algorithm. In the case of the \code{BinaryMask3DMeshSource} filter, the
// object values define the membership of pixels to the object from which
// the surface will be extracted. In other words, the surface will be
// surrounding all pixels with value equal to the ObjectValue parameter.
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
const auto objectValue = static_cast<PixelType>(std::stod(argv[2]));
meshSource->SetObjectValue(objectValue);
// Software Guide : EndCodeSnippet
// Software Guide : BeginLatex
//
// The input to the surface extraction filter is taken from the output of
// the image reader.
//
// \index{BinaryMask3DMeshSource!SetInput}
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
meshSource->SetInput(reader->GetOutput());
// Software Guide : EndCodeSnippet
// Software Guide : BeginLatex
//
// Finally we trigger the execution of the pipeline by invoking the
// \code{Update()} method. Given that the pipeline may throw an exception
// this call must be place inside a \code{try/catch} block.
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
try
{
meshSource->Update();
}
catch (const itk::ExceptionObject & exp)
{
std::cerr << "Exception thrown during Update() " << std::endl;
std::cerr << exp << std::endl;
return EXIT_FAILURE;
}
// Software Guide : EndCodeSnippet
// Software Guide : BeginLatex
//
// We print out the number of nodes and cells in order to inspect the
// output mesh.
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
std::cout << "Nodes = " << meshSource->GetNumberOfNodes() << std::endl;
std::cout << "Cells = " << meshSource->GetNumberOfCells() << std::endl;
// Software Guide : EndCodeSnippet
// Software Guide : BeginLatex
//
// This resulting Mesh could be used as input for a deformable model
// segmentation algorithm, or it could be converted to a format suitable for
// visualization in an interactive application.
//
// Software Guide : EndLatex
return EXIT_SUCCESS;
}
itkBinaryMask3DMeshSource.h
itk::BinaryMask3DMeshSource
Definition: itkBinaryMask3DMeshSource.h:71
itkImageFileReader.h
itkImage.h
itk::ImageFileReader
Data source that reads image data from a single file.
Definition: itkImageFileReader.h:75
itk::ExceptionObject
Standard exception handling object.
Definition: itkExceptionObject.h:50
itk::Mesh
Implements the N-dimensional mesh structure.
Definition: itkMesh.h:126
itk::Image
Templated n-dimensional image class.
Definition: itkImage.h:88
New
static Pointer New()
itk::GTest::TypedefsAndConstructors::Dimension2::Dimension
constexpr unsigned int Dimension
Definition: itkGTestTypedefsAndConstructors.h:44