#include "vtkVersion.h"
#include "vtkImageViewer.h"
#include "vtkImageMapper3D.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkSmartPointer.h"
#include "vtkImageActor.h"
#include "vtkInteractorStyleImage.h"
#include "vtkRenderer.h"
int
main(int argc, char * argv[])
{
if (argc < 2)
{
std::cerr << "Required: filename" << std::endl;
return EXIT_FAILURE;
}
regionSize[0] = 50;
regionSize[1] = 1;
regionIndex[0] = 0;
regionIndex[1] = 0;
region.SetIndex(regionIndex);
radius[0] = 1;
radius[1] = 1;
{
for (unsigned int i = 0; i < 9; ++i)
{
std::cout << index[0] << " " << index[1] << std::endl;
bool IsInBounds;
if (IsInBounds)
{
}
}
++iterator;
}
connector->SetInput(image);
#if VTK_MAJOR_VERSION <= 5
actor->SetInput(connector->GetOutput());
#else
connector->Update();
actor->GetMapper()->SetInputData(connector->GetOutput());
#endif
interactor->SetRenderWindow(renderWindow);
renderWindow->AddRenderer(renderer);
renderer->AddActor(actor);
renderer->ResetCamera();
renderWindow->Render();
interactor->SetInteractorStyle(style);
interactor->Start();
return EXIT_SUCCESS;
}