ITK  4.1.0
Insight Segmentation and Registration Toolkit
Classes | Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions | Private Types | Private Member Functions | Private Attributes
itk::AutomaticTopologyMeshSource< TOutputMesh > Class Template Reference

#include <itkAutomaticTopologyMeshSource.h>

+ Inheritance diagram for itk::AutomaticTopologyMeshSource< TOutputMesh >:
+ Collaboration diagram for itk::AutomaticTopologyMeshSource< TOutputMesh >:

List of all members.

Classes

class  IdentifierArrayEqualsFunction
class  IdentifierArrayHashFunction

Public Types

typedef CellType::CellAutoPointer CellAutoPointer
typedef MeshType::CellType CellType
typedef SmartPointer< const SelfConstPointer
typedef PointType::CoordRepType CoordinateType
typedef Array< IdentifierTypeIdentifierArrayType
typedef ::itk::IdentifierType IdentifierType
typedef MeshType::Pointer MeshPointer
typedef TOutputMesh MeshType
typedef SmartPointer< SelfPointer
typedef itksys::hash_map
< PointType, IdentifierType,
StructHashFunction
< PointHashType > > 
PointHashMap
typedef MeshType::PointHashType PointHashType
typedef MeshType::PointType PointType
typedef AutomaticTopologyMeshSource Self
typedef MeshSource< TOutputMesh > Superclass

Public Member Functions

IdentifierType AddHexahedron (const IdentifierArrayType &pointIds)
IdentifierType AddHexahedron (IdentifierType pointId0, IdentifierType pointId1, IdentifierType pointId2, IdentifierType pointId3, IdentifierType pointId4, IdentifierType pointId5, IdentifierType pointId6, IdentifierType pointId7)
IdentifierType AddHexahedron (const PointType &p0, const PointType &p1, const PointType &p2, const PointType &p3, const PointType &p4, const PointType &p5, const PointType &p6, const PointType &p7)
IdentifierType AddHexahedron (const CoordinateType *p0, const CoordinateType *p1, const CoordinateType *p2, const CoordinateType *p3, const CoordinateType *p4, const CoordinateType *p5, const CoordinateType *p6, const CoordinateType *p7)
IdentifierType AddLine (const IdentifierArrayType &pointIds)
IdentifierType AddLine (IdentifierType pointId0, IdentifierType pointId1)
IdentifierType AddLine (const PointType &p0, const PointType &p1)
IdentifierType AddLine (const CoordinateType *p0, const CoordinateType *p1)
IdentifierType AddPoint (const PointType &p0)
IdentifierType AddPoint (const CoordinateType *p0)
IdentifierType AddPoint (CoordinateType x0=0, CoordinateType x1=0, CoordinateType x2=0, CoordinateType x3=0, CoordinateType x4=0, CoordinateType x5=0)
IdentifierType AddQuadrilateral (const IdentifierArrayType &pointIds)
IdentifierType AddQuadrilateral (IdentifierType pointId0, IdentifierType pointId1, IdentifierType pointId2, IdentifierType pointId3)
IdentifierType AddQuadrilateral (const PointType &p0, const PointType &p1, const PointType &p2, const PointType &p3)
IdentifierType AddQuadrilateral (const CoordinateType *p0, const CoordinateType *p1, const CoordinateType *p2, const CoordinateType *p3)
IdentifierType AddTetrahedron (const IdentifierArrayType &pointIds)
IdentifierType AddTetrahedron (IdentifierType pointId0, IdentifierType pointId1, IdentifierType pointId2, IdentifierType pointId3)
IdentifierType AddTetrahedron (const PointType &p0, const PointType &p1, const PointType &p2, const PointType &p3)
IdentifierType AddTetrahedron (const CoordinateType *p0, const CoordinateType *p1, const CoordinateType *p2, const CoordinateType *p3)
IdentifierType AddTriangle (const IdentifierArrayType &pointIds)
IdentifierType AddTriangle (IdentifierType pointId0, IdentifierType pointId1, IdentifierType pointId2)
IdentifierType AddTriangle (const PointType &p0, const PointType &p1, const PointType &p2)
IdentifierType AddTriangle (const CoordinateType *p0, const CoordinateType *p1, const CoordinateType *p2)
IdentifierType AddVertex (const IdentifierArrayType &pointIds)
IdentifierType AddVertex (IdentifierType pointId0)
IdentifierType AddVertex (const PointType &p0)
IdentifierType AddVertex (const CoordinateType *p0)
virtual ::itk::LightObject::Pointer CreateAnother (void) const
virtual const char * GetNameOfClass () const

Static Public Member Functions

static Pointer New ()

Public Attributes

typedef::itk::HexahedronCell
< CellType
HexahedronCell
typedef::itk::LineCell< CellTypeLineCell
typedef::itk::QuadrilateralCell
< CellType
QuadrilateralCell
typedef::itk::TetrahedronCell
< CellType
TetrahedronCell
typedef::itk::TriangleCell
< CellType
TriangleCell
typedef::itk::VertexCell
< CellType
VertexCell

Static Public Attributes

static const unsigned int PointDimension = MeshType::PointDimension
static const unsigned int MaxTopologicalDimension = MeshType::MaxTopologicalDimension

Protected Member Functions

 AutomaticTopologyMeshSource ()
void GenerateData ()
 ~AutomaticTopologyMeshSource ()

Private Types

typedef itksys::hash_map
< Array< IdentifierType >
, IdentifierType,
IdentifierArrayHashFunction,
IdentifierArrayEqualsFunction
CellHashMap

Private Member Functions

 AutomaticTopologyMeshSource (const Self &)
void operator= (const Self &)

Private Attributes

CellHashMap m_CellsHashTable
MeshPointer m_OutputMesh
PointHashMap m_PointsHashTable

Detailed Description

template<class TOutputMesh>
class itk::AutomaticTopologyMeshSource< TOutputMesh >

Convenience class for generating meshes.

This generates an N-dimensional mesh consisting of some combination of vertices, line segments, triangles, quadrilaterals, tetrahedra, and hexahedra. Identifiers for the cells are automatically added, and topological connectivity is automatically computed. When a cell is added, all of its boundary features are determined and added as well.

The main methods are of the form AddThing, where Thing can be Point, Vertex, Triangle, Quadrilateral, Tetrahedron, or Hexahedron. Each of these methods has several overloaded forms, permitting multiple ways to specify the object being added. When called, each of these methods first checks to see if the object has already been added. If it has not, then a new identifier is generated (the smallest one so far unused), the object is added with that identifier, and the ID is returned. If the object has already been added, then the ID it already has is returned and nothing else is done.

When a cell is added, all of its boundary elements are also added, and boundary assignments are set. A cell can be specified using IDs of points already added, or using Point objects that may or may not already be in the mesh. If a cell is specified using Point objects, then the points are added to the mesh if necessary.

The different ways of specifying a cell are

For meshes generated using this filter, only one cell can be added for any given set of vertices. If a, b, c, and d are identifiers for four points in R^3, then (a, b, c, d) and (a, c, d, b) determine two different quadrilaterals (at least one of which is either degenerate or nonplanar). If you call

   AddQuadrilateral(a, b, c, d);
   AddQuadrilateral(a, c, d, b);

then only the first quadrilateral will actually be added.

To add the topological information to an already constructed mesh (for efficiency of traversal), use this class to generate a copy of the original mesh.

Example: The following code generates a mesh consisting of two triangles sharing an edge.

  typedef itk::AutomaticTopologyMeshSource< MeshType >  MeshSourceType;
  MeshSourceType::Pointer meshSource = MeshSourceType::New();
  meshSource->AddTriangle(
    meshSource->AddPoint(0, 0, 0),
    meshSource->AddPoint(1, 0, 0),
    meshSource->AddPoint(0, 1, 0) );
  meshSource->AddTriangle(
    meshSource->AddPoint(0, 0, 0),
    meshSource->AddPoint(1, 0, 0),
    meshSource->AddPoint(0, 0, 1) );

This class inherits from itk::MeshSource so it fits conveniently into a pipeline, but GetOutput() is always valid after every Add[Something]() call, and Update() is a no-op. It is not thread safe.

Definition at line 111 of file itkAutomaticTopologyMeshSource.h.


Member Typedef Documentation

template<class TOutputMesh >
typedef CellType::CellAutoPointer itk::AutomaticTopologyMeshSource< TOutputMesh >::CellAutoPointer

Definition at line 127 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef itksys::hash_map< Array< IdentifierType >, IdentifierType, IdentifierArrayHashFunction, IdentifierArrayEqualsFunction > itk::AutomaticTopologyMeshSource< TOutputMesh >::CellHashMap [private]

Definition at line 397 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef MeshType::CellType itk::AutomaticTopologyMeshSource< TOutputMesh >::CellType

Definition at line 124 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef SmartPointer< const Self > itk::AutomaticTopologyMeshSource< TOutputMesh >::ConstPointer

Reimplemented from itk::MeshSource< TOutputMesh >.

Definition at line 118 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef PointType::CoordRepType itk::AutomaticTopologyMeshSource< TOutputMesh >::CoordinateType

Definition at line 126 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef Array< IdentifierType > itk::AutomaticTopologyMeshSource< TOutputMesh >::IdentifierArrayType

Array of IdentifierType objects used to specify cells.

Definition at line 142 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef ::itk::IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::IdentifierType

This class requires that the mesh being built use itk::IdentifierType as the identifier type for all its elements.

Definition at line 139 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef MeshType::Pointer itk::AutomaticTopologyMeshSource< TOutputMesh >::MeshPointer

Definition at line 125 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef TOutputMesh itk::AutomaticTopologyMeshSource< TOutputMesh >::MeshType

Hold on to the type information specified by the template parameters.

Definition at line 121 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef SmartPointer< Self > itk::AutomaticTopologyMeshSource< TOutputMesh >::Pointer

Reimplemented from itk::MeshSource< TOutputMesh >.

Definition at line 117 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef itksys::hash_map< PointType, IdentifierType, StructHashFunction< PointHashType > > itk::AutomaticTopologyMeshSource< TOutputMesh >::PointHashMap

hash_map typedefs.

Definition at line 149 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef MeshType::PointHashType itk::AutomaticTopologyMeshSource< TOutputMesh >::PointHashType

Definition at line 122 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef MeshType::PointType itk::AutomaticTopologyMeshSource< TOutputMesh >::PointType

Definition at line 123 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef AutomaticTopologyMeshSource itk::AutomaticTopologyMeshSource< TOutputMesh >::Self

Standard "Self" typedef.

Reimplemented from itk::MeshSource< TOutputMesh >.

Definition at line 115 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef MeshSource< TOutputMesh > itk::AutomaticTopologyMeshSource< TOutputMesh >::Superclass

Reimplemented from itk::MeshSource< TOutputMesh >.

Definition at line 116 of file itkAutomaticTopologyMeshSource.h.


Constructor & Destructor Documentation

template<class TOutputMesh >
itk::AutomaticTopologyMeshSource< TOutputMesh >::AutomaticTopologyMeshSource ( ) [protected]
template<class TOutputMesh >
itk::AutomaticTopologyMeshSource< TOutputMesh >::~AutomaticTopologyMeshSource ( ) [protected]
template<class TOutputMesh >
itk::AutomaticTopologyMeshSource< TOutputMesh >::AutomaticTopologyMeshSource ( const Self ) [private]

Member Function Documentation

template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddHexahedron ( const IdentifierArrayType pointIds)

Add the hexahedron specified by the four points, and return its ID. If the points are p0, p1, p2, and p3, then the following additional cells (represented here as ordered tuples) are created (if they don't already exist) and associated as boundaries, in the order given:

Vertices: (p0), (p1), (p2), (p3), (p4), (p5), (p6), (p7).

Lines: (p0, p1), (p2, p3), (p4, p5), (p6, p7), (p0, p2), (p1, p3), (p4, p6), (p5, p7), (p0, p4), (p1, p5), (p2, p6), (p3, p7).

Quadrilaterals: (0, 1, 2, 3), (4, 5, 6, 7), (0, 1, 4, 5), (2, 3, 6, 7), (0, 2, 4, 6), (1, 3, 5, 7),

In particular, if the points are connected topologically as follows

     p4------------p5
     | \          / |
     |  p0------p1  |
     |  |       |   |
     |  |       |   |
     |  p2------p3  |
     | /          \ |
     p6------------p7
   

then you would call, for instance, meshSource->AddQuadrilateral(p0, p1, p2, p3, p4, p5, p6, p7).

template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddHexahedron ( IdentifierType  pointId0,
IdentifierType  pointId1,
IdentifierType  pointId2,
IdentifierType  pointId3,
IdentifierType  pointId4,
IdentifierType  pointId5,
IdentifierType  pointId6,
IdentifierType  pointId7 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddHexahedron ( const PointType p0,
const PointType p1,
const PointType p2,
const PointType p3,
const PointType p4,
const PointType p5,
const PointType p6,
const PointType p7 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddHexahedron ( const CoordinateType p0,
const CoordinateType p1,
const CoordinateType p2,
const CoordinateType p3,
const CoordinateType p4,
const CoordinateType p5,
const CoordinateType p6,
const CoordinateType p7 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddLine ( const IdentifierArrayType pointIds)

Add the line specified by the two points, and return its ID. The endpoints and their associated vertices are associated to the line in the order that they are specified the first time the function is called.

template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddLine ( IdentifierType  pointId0,
IdentifierType  pointId1 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddLine ( const PointType p0,
const PointType p1 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddLine ( const CoordinateType p0,
const CoordinateType p1 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddPoint ( const PointType p0)

Add the point p0 if it's not already there, and return its ID.

template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddPoint ( const CoordinateType p0)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddPoint ( CoordinateType  x0 = 0,
CoordinateType  x1 = 0,
CoordinateType  x2 = 0,
CoordinateType  x3 = 0,
CoordinateType  x4 = 0,
CoordinateType  x5 = 0 
)

Add the point with coordinates (x0, ..., xN) where N = PointDimension - 1. If N < 5, then any parameters after xN are ignored. If PointDimension > 6, then a point is generated with the first six coordinates equal to x0, ..., x5, and the rest set to 0.

template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddQuadrilateral ( const IdentifierArrayType pointIds)

Add the quadrilateral specified by the four points, and return its ID. If the points are p0, p1, p2, and p3, then the following additional cells (represented here as ordered tuples) are created (if they don't already exist) and associated as boundaries, in the order given:

Vertices: (p0), (p1), (p2), (p3).

Lines: (p0, p1), (p2, p3), (p0, p2), (p1, p3).

In particular, if the points are arranged geometrically as follows

     p0  p1

     p2  p3
   

then you would call, for instance, meshSource->AddQuadrilateral(p0, p1, p2, p3).

template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddQuadrilateral ( IdentifierType  pointId0,
IdentifierType  pointId1,
IdentifierType  pointId2,
IdentifierType  pointId3 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddQuadrilateral ( const PointType p0,
const PointType p1,
const PointType p2,
const PointType p3 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddQuadrilateral ( const CoordinateType p0,
const CoordinateType p1,
const CoordinateType p2,
const CoordinateType p3 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddTetrahedron ( const IdentifierArrayType pointIds)

Add the tetrahedron specified by the three points, and return its ID. If the points are p0, p1, and p2, then the following additional cells (represented here as ordered tuples) are created (if they don't already exist) and associated as boundaries, in the order given:

Vertices: (p0), (p1), (p2), (p3).

Lines: (p0, p1), (p0, p2), (p0, p3), (p1, p2), (p1, p3), (p2, p3).

Triangles: (p0, p1, p2), (p0, p1, p3), (p0, p2, p3), (p1, p2, * p3).

template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddTetrahedron ( IdentifierType  pointId0,
IdentifierType  pointId1,
IdentifierType  pointId2,
IdentifierType  pointId3 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddTetrahedron ( const PointType p0,
const PointType p1,
const PointType p2,
const PointType p3 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddTetrahedron ( const CoordinateType p0,
const CoordinateType p1,
const CoordinateType p2,
const CoordinateType p3 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddTriangle ( const IdentifierArrayType pointIds)

Add the triangle specified by the three points, and return its ID. If the points are p0, p1, and p2, then the following additional cells (represented here as ordered tuples) are created (if they don't already exist) and associated as boundaries, in the order given:

Vertices: (p0), (p1), (p2).

Lines: (p0, p1), (p1, p2), (p2, p0).

template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddTriangle ( IdentifierType  pointId0,
IdentifierType  pointId1,
IdentifierType  pointId2 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddTriangle ( const PointType p0,
const PointType p1,
const PointType p2 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddTriangle ( const CoordinateType p0,
const CoordinateType p1,
const CoordinateType p2 
)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddVertex ( const IdentifierArrayType pointIds)

Add a vertex located at the given point, and return its ID.

template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddVertex ( IdentifierType  pointId0)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddVertex ( const PointType p0)
template<class TOutputMesh >
IdentifierType itk::AutomaticTopologyMeshSource< TOutputMesh >::AddVertex ( const CoordinateType p0)
template<class TOutputMesh >
virtual::itk::LightObject::Pointer itk::AutomaticTopologyMeshSource< TOutputMesh >::CreateAnother ( void  ) const [virtual]

Create an object from an instance, potentially deferring to a factory. This method allows you to create an instance of an object that is exactly the same type as the referring object. This is useful in cases where an object has been cast back to a base class.

Reimplemented from itk::MeshSource< TOutputMesh >.

template<class TOutputMesh >
void itk::AutomaticTopologyMeshSource< TOutputMesh >::GenerateData ( void  ) [inline, protected, virtual]

This method causes the filter to generate its output.

Reimplemented from itk::ProcessObject.

Definition at line 387 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
virtual const char* itk::AutomaticTopologyMeshSource< TOutputMesh >::GetNameOfClass ( ) const [virtual]

Run-time type information (and related methods).

Reimplemented from itk::MeshSource< TOutputMesh >.

template<class TOutputMesh >
static Pointer itk::AutomaticTopologyMeshSource< TOutputMesh >::New ( ) [static]

Method for creation through the object factory.

Reimplemented from itk::MeshSource< TOutputMesh >.

template<class TOutputMesh >
void itk::AutomaticTopologyMeshSource< TOutputMesh >::operator= ( const Self ) [private]

Time when GenerateOutputInformation was last called.

Reimplemented from itk::MeshSource< TOutputMesh >.


Member Data Documentation

template<class TOutputMesh >
typedef::itk::HexahedronCell< CellType > itk::AutomaticTopologyMeshSource< TOutputMesh >::HexahedronCell

Definition at line 135 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef::itk::LineCell< CellType > itk::AutomaticTopologyMeshSource< TOutputMesh >::LineCell

Definition at line 131 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
CellHashMap itk::AutomaticTopologyMeshSource< TOutputMesh >::m_CellsHashTable [private]

Definition at line 400 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
MeshPointer itk::AutomaticTopologyMeshSource< TOutputMesh >::m_OutputMesh [private]

Definition at line 401 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
PointHashMap itk::AutomaticTopologyMeshSource< TOutputMesh >::m_PointsHashTable [private]

Definition at line 399 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
const unsigned int itk::AutomaticTopologyMeshSource< TOutputMesh >::MaxTopologicalDimension = MeshType::MaxTopologicalDimension [static]

The dimension of the output mesh.

Definition at line 155 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
const unsigned int itk::AutomaticTopologyMeshSource< TOutputMesh >::PointDimension = MeshType::PointDimension [static]

The dimension of the output mesh.

Definition at line 153 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef::itk::QuadrilateralCell< CellType > itk::AutomaticTopologyMeshSource< TOutputMesh >::QuadrilateralCell

Definition at line 133 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef::itk::TetrahedronCell< CellType > itk::AutomaticTopologyMeshSource< TOutputMesh >::TetrahedronCell

Definition at line 134 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef::itk::TriangleCell< CellType > itk::AutomaticTopologyMeshSource< TOutputMesh >::TriangleCell

Definition at line 132 of file itkAutomaticTopologyMeshSource.h.

template<class TOutputMesh >
typedef::itk::VertexCell< CellType > itk::AutomaticTopologyMeshSource< TOutputMesh >::VertexCell

Different kinds of cells.

Definition at line 130 of file itkAutomaticTopologyMeshSource.h.


The documentation for this class was generated from the following file: