cl_command_queue * m_CommandQueue
static GPUContextManager * GetInstance()
static GPUContextManager * m_Instance
cl_device_id GetDeviceId(int i)
cl_command_queue GetCommandQueue(int i)
unsigned int GetNumberOfCommandQueues()
cl_uint m_NumberOfDevices
cl_uint m_NumberOfPlatforms
cl_context GetCurrentContext()
cl_platform_id m_Platform
Singleton class to store the GPU context.