18 #ifndef itkLevelSetNode_h
19 #define itkLevelSetNode_h
44 template<
typename TPixel,
unsigned int VSetDimension = 2 >
LevelSetNode(const Self &node)
bool operator>(const Self &node) const
void SetValue(const PixelType &input)
const PixelType & GetValue() const
bool operator<=(const Self &node) const
Index< VSetDimension > IndexType
void SetIndex(const IndexType &input)
bool operator<(const Self &node) const
Represent a node in a level set.
void Fill(IndexValueType value)
const IndexType & GetIndex() const
static const unsigned int SetDimension
bool operator>=(const Self &node) const
Self & operator=(const Self &rhs)
Define additional traits for native types such as int or float.