int
main(int, char *[])
{
using PixelType = float;
MeshType::Pointer mesh = MeshType::New();
p0[0] = -1.0;
p0[1] = -1.0;
p0[2] = 0.0;
p1[0] = 1.0;
p1[1] = -1.0;
p1[2] = 0.0;
p2[0] = 1.0;
p2[1] = 1.0;
p2[2] = 0.0;
p3[0] = -1.0;
p3[1] = 1.0;
p3[2] = 0.0;
mesh->SetPoint(0, p0);
mesh->SetPoint(1, p1);
mesh->SetPoint(2, p2);
mesh->SetPoint(3, p3);
std::cout << "Points = " << mesh->GetNumberOfPoints() << std::endl;
using PointsIterator = MeshType::PointsContainer::Iterator;
PointsIterator pointIterator = mesh->GetPoints()->
Begin();
PointsIterator end = mesh->GetPoints()->End();
while (pointIterator != end)
{
std::cout << p << std::endl;
++pointIterator;
}
return EXIT_SUCCESS;
}