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Overview
Bender is a free, open source software for repositioning voxelized anatomical models. It applies the rigging, skinning and posing technique to volumes by providing an additional step to resample the volume:
- Rigging: Specify the skeleton ("rig" or also "armature") that represents the linear sections and joints of the body, by which the body will be re-positioned.
- Skinning: Associate the volume voxels associated with each section of the skeleton.
- Posing: Animate the rigging by bending and rotating the joints to define the target repositioning of the body.
- Resampling: Resample the bones, soft tissues, and skin of the voxelized model onto the repositioned rigging to create a new voxelized model.
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3D labelmap
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Rigging
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Skinning
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Posing
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Repositioning
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News
Acknowledgement
This effort is funded by the Air Force Research Laboratories.
Bender is based on the Slicer framework supported by NA-MIC and the Slicer community.
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