[ITK] [ITK-dev] [ITK Community] [Insight-developers] non-deterministic v4 registrations in 4.5.x
Simon Alexander
skalexander at gmail.com
Wed Mar 19 12:43:20 EDT 2014
Thanks for the summary Brain.
A lot of partitioning issues fundamentally come down to the lack of
associativity & distributivity of fp operations. Not sure I can do
anything practical to improve it but I will have a look if I can find a
bit of my "copious free time" .
On Wed, Mar 19, 2014 at 12:29 PM, brian avants <stnava at gmail.com> wrote:
> yes - i understand.
>
> * matt mccormick implemented compensated summation to address - it helps
> but is not a full fix
>
> * truncating floating point precision greatly reduces the effect you are
> talking about but is unatisfactory to most people ... not sure if the
> functionality for that truncation was taken out of the v4 metrics but it
> was in there at one point.
>
> * there may be a small and undiscovered bug that contributes to this in
> mattes specificallly but i dont think that's the issue. we saw this effect
> even in mean squares. if there is a bug it may be beyond just mattes. we
> cannot disprove that there is a bug. if anyone knows of way to do that,
> let me know.
>
> * any help is appreciated
>
>
> brian
>
>
>
>
> On Wed, Mar 19, 2014 at 12:24 PM, Simon Alexander <skalexander at gmail.com>wrote:
>
>> Brain,
>>
>> I could have sworn I had initially added a follow up email clarifying
>> this but since I can't find it in the current quoted exchange, let me
>> reiterate:
>>
>> This is not a case of with different results on different systems. This
>> is a case of different results on the same system if you use a different
>> number of threads.
>>
>> So while that possibly could be some odd intrinsics issue, for example,
>> the far more likely thing is that data partitioning is not being handled in
>> a way that ensures consistency.
>>
>> Originally I was also seeing intra-system differences due to internal
>> precision, but that was a separate issue and has been solved.
>>
>> Hope that is more clear!
>>
>>
>>
>> On Wed, Mar 19, 2014 at 12:13 PM, Simon Alexander <skalexander at gmail.com>wrote:
>>
>>> Brian,
>>>
>>> Do you mean the generality of my AVX internal precision problem?
>>>
>>> I agree that is a very common issue, the surprising thing there was that
>>> we were already constraining the code generation in way that worked as over
>>> the different processor generations and types we used, up until we hit the
>>> first Haswell cpus with AVX2 support (even though no AVX2 instructions were
>>> generated). Perhaps it shouldn't have surprised me, but It took me a few
>>> tests to work that out because the problem was confounded with the problem
>>> I discuss in this thread (which is unrelated). Once I separated them it
>>> was easy to spot.
>>>
>>> So that is a solved issue for now, but I am still interested the
>>> partitioning issue in the image metric, as I only have a work around for
>>> now.
>>>
>>>
>>>
>>> On Wed, Mar 19, 2014 at 11:24 AM, brian avants <stnava at gmail.com> wrote:
>>>
>>>>
>>>> http://software.intel.com/en-us/articles/consistency-of-floating-point-results-using-the-intel-compiler
>>>>
>>>> just as an example of the generality of this problem
>>>>
>>>>
>>>> brian
>>>>
>>>>
>>>>
>>>>
>>>> On Wed, Mar 19, 2014 at 11:22 AM, Simon Alexander <
>>>> skalexander at gmail.com> wrote:
>>>>
>>>>> Brian, Luis,
>>>>>
>>>>> Thanks. I have been using Mattes as you suspect.
>>>>>
>>>>> I don't quite understand how precision is specifically the issue with
>>>>> # of cores. There are all kinds of issues with precision and order of
>>>>> operations in numerical analysis, but often data partitioning (i.e. for
>>>>> concurrency) schemes can be set up so that the actual sums are done the
>>>>> same way regardless of number of workers, which keeps your final results
>>>>> identical. Is there some reason this can't be done for the Matte's metric?
>>>>> I really should look at the implementation to answer that, of course.
>>>>>
>>>>> Do you have a pointer to earlier discussions? If I can find the time
>>>>> I'd like to dig into this a bit, but I'm not sure when I'll have the
>>>>> bandwidth. I've "solved" this currently by constraining the core count.
>>>>>
>>>>> Perhaps interestingly, my earlier experiments were confounded a bit by
>>>>> a precision issue, but that had to do with intrinsics generation on my
>>>>> compiler behaving differently on systems with AVX2 (even though only AVX
>>>>> intrinsics were being generated). So that made things confusing at first
>>>>> until I separated the issues.
>>>>>
>>>>>
>>>>> On Wed, Mar 19, 2014 at 9:49 AM, brian avants <stnava at gmail.com>wrote:
>>>>>
>>>>>> yes - we had several discussions about this during v4 development.
>>>>>>
>>>>>> experiments showed that differences are due to precision.
>>>>>>
>>>>>> one solution was to truncate precision to the point that is reliable.
>>>>>>
>>>>>> but there are problems with that too. last i checked, this was an
>>>>>>
>>>>>> open problem, in general, in computer science.
>>>>>>
>>>>>>
>>>>>> brian
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Wed, Mar 19, 2014 at 9:16 AM, Luis Ibanez <luis.ibanez at kitware.com
>>>>>> > wrote:
>>>>>>
>>>>>>> Hi Simon,
>>>>>>>
>>>>>>> We are aware of some multi-threading related issues in
>>>>>>> the registration process that result in metric values changing
>>>>>>> depending on the number of cores used.
>>>>>>>
>>>>>>> Are you using the MattesMutualInformationMetric ?
>>>>>>>
>>>>>>> At some point it was suspected that the problem was the
>>>>>>> result of accumulative rounding, in the contributions that
>>>>>>> each pixel makes to the metric value.... this may or may
>>>>>>> not be related to what you are observing.
>>>>>>>
>>>>>>>
>>>>>>> Thanks
>>>>>>>
>>>>>>> Luis
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Thu, Feb 20, 2014 at 3:27 PM, Simon Alexander <
>>>>>>> skalexander at gmail.com> wrote:
>>>>>>>
>>>>>>>> I've been finding some regressions in registration results when
>>>>>>>> using systems with different numbers of cores (so the thread count is
>>>>>>>> different). This is resolved by fixing the global max.
>>>>>>>>
>>>>>>>> It's difficult for me to run the identical code on against 4.4.2,
>>>>>>>> but similar experiments were run in that timeframe without these
>>>>>>>> regressions.
>>>>>>>>
>>>>>>>> I recall that there were changes affecting multhreading in the v4
>>>>>>>> registration in 4.5.0 release, so I thought this might be a side effect.
>>>>>>>>
>>>>>>>> So a few questions:
>>>>>>>>
>>>>>>>> Is this behaviour expected?
>>>>>>>>
>>>>>>>> Am I correct that this was not the behaviour in 4.4.x ?
>>>>>>>>
>>>>>>>> Does anyone who has a feel for the recent changes 4.4.2 ->
>>>>>>>> 4.5.[0,1] have a good idea where to start looking? I haven't yet dug into
>>>>>>>> the multithreading architecture, but this "smells" like a data partitioning
>>>>>>>> issue to me.
>>>>>>>>
>>>>>>>> Any other thoughts?
>>>>>>>>
>>>>>>>> cheers,
>>>>>>>> Simon
>>>>>>>>
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