[IGSTK-Developers] Finally the orientation is right!!
    David Gobbi 
    dgobbi at atamai.com
       
    Tue Dec 20 14:48:51 EST 2005
    
    
  
That's very good news.  You are the bug-stomper extraordinaire.
Patrick Cheng wrote:
> Hi David and Julien,
>
> The orientation now is correct, if I set the CalibrationTransform's 
> Rotation = rotation.SetRotationAroundX(PI/2).GetConjugate();
> It will make the CylinderSpatialObject aligned with the pointer.
>
> There is a small problem in my application, which made the thing 
> doesn't look right just now, sorry about that David.
>
> But now it's working.
>
> Patrick
>
    
    
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