[IGSTK-Developers] Finally the orientation is right!!
David Gobbi
dgobbi at atamai.com
Tue Dec 20 14:48:51 EST 2005
That's very good news. You are the bug-stomper extraordinaire.
Patrick Cheng wrote:
> Hi David and Julien,
>
> The orientation now is correct, if I set the CalibrationTransform's
> Rotation = rotation.SetRotationAroundX(PI/2).GetConjugate();
> It will make the CylinderSpatialObject aligned with the pointer.
>
> There is a small problem in my application, which made the thing
> doesn't look right just now, sorry about that David.
>
> But now it's working.
>
> Patrick
>
More information about the IGSTK-Developers
mailing list