[Insight-users] Deformable3DMeshFilter
Dimitris Metaxas
dnm@graphics.cis.upenn.edu
Fri, 20 Sep 2002 18:59:43 -0400
Sam,
will send you an email soon on how to address this problem.
Dimitris
On Fri, Sep 20, 2002 at 02:38:19PM +0200, Samuel Rodríguez Bescos wrote:
> Hello everyone,
>
> I think I found the probels of Access violation in my example. The problem is that my input mesh has 307641 nodes and I think the the limit is 2000.
> Could anybody tell me if It's posible that It's the problem and how can I reduce the nodes of a mesh? or if there is another solution.
>
> Thanks,
> Sam
>