[Insight-users] How to get Transformation Matrix from VersorRigid3DTransform

Aya El Gebeely aya.elgebeely at symbyo.com
Tue Feb 23 11:25:36 EST 2010


Thanks Michael,

I just do not know how to use the versor to get from it the Rotation
matrix..

after transformation is done, we can get the versor through:
transform->GetVersor()

but after this, how to get the rotation Matrix ... excuse me, but my
knowledge in this part is limited

Appreciating your kind help,
Aya

On 23 February 2010 18:14, michiel mentink <
michael.mentink at st-hughs.ox.ac.uk> wrote:

>
> Hi Aya,
>
> have you tried looking at the imageRegistration8 example?
> itk/Examples/Registration/ImageRegistration8
>
> cheers, Michael
>
>
> On Tue, Feb 23, 2010 at 3:26 PM, Aya El Gebeely <aya.elgebeely at symbyo.com>wrote:
>
>> Dear All,
>>
>> I'm using landMarkBasedTransformation --> VersorRigid3DTransform
>>
>> And after transformation is applied on each Land Mark, I need to get  the
>> resultant transformation matrix into an SbMatrix (Open Inventor Matrix) ..or
>> even the translation/rotation/scale components of the transform..
>>
>> I've got the translation easily, but I can not get the rotation and
>> scale..
>>
>> Would anyone help me through please?
>>
>> Regards,
>> Aya R.
>>
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