[Insight-users] itk::SmartPointer - problem making code const-correct
Stuart Golodetz
itk at gxstudios.net
Fri May 28 13:42:48 EDT 2010
Hi Luis,
Thanks for the helpful response.
Luis Ibanez wrote:
> Hi Stuart,
>
>
> Thanks for your detailed question.
>
>
> 1) When writing functions that take an image as an argument,
> we usually use a Raw pointer instead of a Smart Pointer.
>
> The reason is that SmartPointers will not do polymorphism.
>
> That is, if you use smart pointers, you can call that function
> later with an argument that is a derived class of that image
> type.
Not sure I follow what you mean here - if SmartPointers don't support
polymorphism, then doesn't that mean that this sort of thing won't work?
struct B { virtual ~B() {} };
struct D : B {};
void f(itk::SmartPointer<B> b) {}
...
itk::SmartPointer<D> d;
f(d);
Whereas this always works by the rules of the language:
void f(B *b) {}
D *d;
f(d);
I think I would understand what you mean if your last paragraph said
"That is, if you use *raw* pointers..." [emphasis mine]. Or am I getting
the wrong end of the stick? :)
> If you look at most ITK filters, you will find that raw pointers
> are used in the API, for passing and receiving images.
>
> However, when we call those functions we pass a SmartPointer
> to them (since SmartPointers know how to cast themselves as
> raw pointers).
>
>
> 2) The only case in which you may want to pass an image
> SmartPointer as argument to a function is when you are
> creating that image inside the function.
>
> In that case, passing the SmartPointer by reference is
> a reasonable choice.
I think I've been trying to use itk::SmartPointer as a
boost::shared_ptr, which may not be the best plan :) The idea being that
the pointed-to image or whatever won't get destroyed as long as I'm
holding an itk::SmartPointer to it, so I can construct it somewhere,
pass the itk::SmartPointer into a function, store a copy of the
itk::SmartPointer somewhere else and not worry if the original
itk::SmartPointer to the image no longer exists.
What I've been missing is that itk::SmartPointer appears to use
*intrusive* reference-counting (i.e. the reference count is stored in
the image itself), so that if I pass in a raw image pointer to a
function I can then construct a separate itk::SmartPointer the other end
from it that will share the reference count with the original
itk::SmartPointer. Is that right?
> 3) Please note that the construction
>
> const Image::ConstPointer & ptr ....;
>
> prevents the internal mechanisms of the SmartPointer
> from working, since the "const" keyword prevents the "ptr"
> variable from changing. (strictly speaking it prevents the
> smart pointer from calling the non-const method Register()
> on the object that it points to).
Offhand, I think that could be easily changed by making Register() and
UnRegister() const methods, since that would only have the effect of
making m_Pointer itself const, not the ObjectType it points to:
/** The pointer to the object referrred to by this smart pointer. */
ObjectType* m_Pointer;
void Register() --> const <--
{
if(m_Pointer) { m_Pointer->Register(); }
}
void UnRegister() --> const <--
{
if(m_Pointer) { m_Pointer->UnRegister(); }
}
I haven't really looked at the implications that would have elsewhere
though - any thoughts?
Cheers,
Stu
> Regards,
>
>
> Luis
>
>
> -------------------------------------------------------------------------
> On Thu, May 27, 2010 at 1:21 PM, Stuart Golodetz <itk at gxstudios.net
> <mailto:itk at gxstudios.net>> wrote:
>
> Hi,
>
> Hope this is the right place to post this. I was just wondering if
> there's a reason why itk::SmartPointer was designed so as not to allow e.g.
>
> itk::Image<int,3>::Pointer image;
> const itk::Image<int,3>::ConstPointer& cimage = image;
>
> ?
>
> The equivalent with boost::shared_ptr is allowed, e.g.
>
> boost::shared_ptr<int> p(new int);
> const boost::shared_ptr<const int>& cp = p;
>
> This doesn't seem like a major problem, until you start writing
> functions taking const itk::Image<...>::ConstPointer& parameters - at
> which point it won't let you pass a normal Pointer in without explicitly
> constructing a ConstPointer from it. Now the types are often quite long,
> and it's annoying to have to add extra typedefs in the calling code just
> for that purpose. Duplicating the functions with const
> itk::Image<...>::Pointer& parameters doesn't work either, because you
> get a combinatorial explosion when you have multiple such parameters.
> For instance, with 3 parameters, you have to create functions with
> combinations:
>
> const Pointer&, const Pointer&, const Pointer&
> const Pointer&, const Pointer&, const constPointer&
> const Pointer&, const ConstPointer& const Pointer&
> // more here
> const ConstPointer&, const ConstPointer& const ConstPointer&
>
> This seems like an unproductive way to spend one's time, to say the
> least. The only other "reasonable" alternative I've managed to come up
> with that doesn't either (a) clutter up the call site or (b) cause the
> combinatorial explosion just outlined, is to just use the non-const
> Pointers everywhere and abandon the idea of making the code
> const-correct. But that seems defeatist to me :) Please could you tell
> me if there's something I'm missing? (And if so, what?)
>
> Cheers,
> Stuart
>
>
>
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