[ITK-users] Euler3DTransform not taking user defined Center of Rotation?

Matias matimontg at gmail.com
Mon Apr 17 19:11:54 EDT 2017


Hi,I'm trying to rotate a volume and use an user defined center but no matter
what value I set, it seems the rotation is always performed using the same
center (not sure which, maybe a default center)?Here's the code I'm using..
am I missing something?	typedef itk::Euler3DTransform< double >
TransformType; //Transform		TransformType::Pointer transform =
TransformType::New();		double alfa, beta, gamma, centro_rotacion_X,
centro_rotacion_Y, centro_rotacion_Z, origenX,origenY;		gamma =
atof(argv[2]);		beta = atof(argv[3]);		alfa = atof(argv[4]);	
centro_rotacion_X = atof(argv[5]);		centro_rotacion_Y = atof(argv[6]);	
centro_rotacion_Z = atof(argv[7]);		double centro[3] = { centro_rotacion_X,
centro_rotacion_Y, centro_rotacion_Z }; 		transform->SetCenter(centro);			
transform->SetRotation(gamma, beta, alfa);



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