int
main()
{
using PixelType = unsigned char;
size[0] = 200;
size[1] = 200;
size[2] = 200;
region.SetSize(size);
importFilter->SetRegion(region);
origin[0] = 0.0;
origin[1] = 0.0;
origin[2] = 0.0;
importFilter->SetOrigin(origin);
spacing[0] = 1.0;
spacing[1] = 1.0;
spacing[2] = 1.0;
importFilter->SetSpacing(spacing);
const unsigned int numberOfPixels = size[0] * size[1] * size[2];
auto * localBuffer = new PixelType[numberOfPixels];
constexpr double radius = 80.0;
const double radius2 = radius * radius;
PixelType * it = localBuffer;
for (unsigned int z = 0; z < size[2]; ++z)
{
const double dz = static_cast<double>(z) - static_cast<double>(size[2]) / 2.0;
for (unsigned int y = 0; y < size[1]; ++y)
{
const double dy = static_cast<double>(y) - static_cast<double>(size[1]) / 2.0;
for (unsigned int x = 0; x < size[0]; ++x)
{
const double dx = static_cast<double>(x) - static_cast<double>(size[0]) / 2.0;
const double d2 = dx * dx + dy * dy + dz * dz;
*it++ = (d2 < radius2) ? 255 : 0;
}
}
}
const bool importImageFilterWillOwnTheBuffer = true;
importFilter->SetImportPointer(localBuffer, numberOfPixels, importImageFilterWillOwnTheBuffer);
return EXIT_SUCCESS;
}