int
main()
{
using PixelType = float;
using PointsContainerPointer = PointSetType::PointsContainerPointer;
PointsContainerPointer points = PointSet->GetPoints();
p0[0] = 0.0;
p0[1] = 0.0;
p0[2] = 0.0;
p1[0] = 0.1;
p1[1] = 0.0;
p1[2] = 0.0;
p2[0] = 0.0;
p2[1] = 0.1;
p2[2] = 0.0;
points->InsertElement(0, p0);
points->InsertElement(1, p1);
points->InsertElement(2, p2);
return EXIT_SUCCESS;
}