{ \
using InputImageType = GPUImage<ipt, dm>; \
using OutputImageType = GPUImage<opt, dm>; \
using VectorPixelType = Vector<float, dm>; \
using DisplacementFieldType = GPUImage<VectorPixelType, dm>; \
this->RegisterOverride( \
typeid(DemonsRegistrationFilter<InputImageType, OutputImageType, DisplacementFieldType>).name(), \
typeid(GPUDemonsRegistrationFilter<InputImageType, OutputImageType, DisplacementFieldType>).name(), \
"GPU Demons Registration Filter Override", \
true, \
CreateObjectFunction< \
GPUDemonsRegistrationFilter<InputImageType, OutputImageType, DisplacementFieldType>>::
New()); \
} \
ITK_MACROEND_NOOP_STATEMENT